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Cliff's Notes

This blog chronicles the creation of an awesome Doom clone in XNA.

If you are into history, start reading at the first post. For those who want to get up to speed quickly, here are the highlights thus far:


  • The XNA engine looks a lot like the real deal, thanks to some fancy lighting
map01 in Doom2
map01 in Gloom


Peter Brannan - Something Twisted

  • A level editor is being produced alongside the game