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Monday, January 10, 2011

What's in a name?

Good news, everybody!

As fellow L4D enthusiast and future level designer mr. Van Beuzekom has so conscientiously pointed out, the name Gloom has been used before. In fact, it is the monicker of a 1995 Amiga game, which also happens to be a Doom clone.

Conflicting!

However, having grown attached to the title, I decided to investigate. After a troubled journey through many dead links and wikipedia stubs, I ended up on the website of the developer of Gloom 3. So I asked if he was okay with me using the name. And here's what he said:
Im not sure if anyone would care really!
Hurrah, I guess!*

So it is with great pride that I present the new logo for XNADoomClone:

Beautiful, isn't it? I made it myself!
Thank you, thank you.

I've also been sniffing around for some sprite and texture art. This investigation is ongoing.

In other news: Christmas happened! And even though I haven't got nearly as much programming in as I had planned to, I did manage to squash some very annoying bugs. Observe:

prefix
postfix
Happy new year, everybody!

*Technically the then-publisher Guildhall UK has the rights, but since they seem long dead I feel due diligence has been exercised.

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