As fellow L4D enthusiast and future level designer mr. Van Beuzekom has so conscientiously pointed out, the name Gloom has been used before. In fact, it is the monicker of a 1995 Amiga game, which also happens to be a Doom clone.
Conflicting!
However, having grown attached to the title, I decided to investigate. After a troubled journey through many dead links and wikipedia stubs, I ended up on the website of the developer of Gloom 3. So I asked if he was okay with me using the name. And here's what he said:
Im not sure if anyone would care really!Hurrah, I guess!*
So it is with great pride that I present the new logo for XNADoomClone:
Beautiful, isn't it? I made it myself! |
I've also been sniffing around for some sprite and texture art. This investigation is ongoing.
In other news: Christmas happened! And even though I haven't got nearly as much programming in as I had planned to, I did manage to squash some very annoying bugs. Observe:
prefix |
postfix |
*Technically the then-publisher Guildhall UK has the rights, but since they seem long dead I feel due diligence has been exercised.
This is a great name for a doom clone :) gj
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